Many factors make dungeons a unique area in the Mirrorverse, and they are the only mode of play that will provide the opportunity to earn relics as a reward.
The dungeons are dark and overrun by Stellar Fog, which hinders visibility around the map and encourages exploration to find Artifacts and Chests of Chance. Progress in the dungeons is measured by points obtained through collecting Artifacts. A circuit of floors must be navigated through to reach the final floor, and a dungeon is only considered completed once the boss on the final floor has been defeated.
Your Guardians will not automatically heal at the end of an encounter while they are exploring the dungeon's map. They may require dungeon potions to increase their health or dungeon revives to restore downed Guardians.
Dungeon energy is used to move around the map in the dungeon events. Your dungeon energy can be viewed in the RESOURCES panel by tapping the red lightning bolt icon at the top of the screen. Dungeon energy will replenish at a rate of 40 per day, meaning every player will receive up to 200 dungeon energy for free while the current dungeon is active. Each new dungeon event resets the previous dungeon energy balance and starts the player off with 80 dungeon energy. You can earn additional dungeon energy by opening Chests of Chance or by purchasing dungeon energy bundles from the Dungeon store during dungeon events.
As you move through the dungeons, you will find Artifacts and Chests of Chance. Collecting Artifacts will reward points when you reach a floor’s exit. Dungeon Artifacts provide different points depending on the difficulty of the dungeon. Yellow and blue Artifacts are available in normal- and hard-level difficulties. Red, yellow, and blue Artifacts are available in the expert- and master-level difficulties.
Chests of Chance may have different items as rewards, produce floor-changing effects like teleporting you to a random node on the map, or provide your Guardians with buffs. You must find and defeat the boss on the final floor to complete the dungeon.
Each dungeon event will have rules and restrictions that apply only to that specific event. The rules and restrictions for the active event will be prominently displayed before you enter its dungeon event screen.
Once on the event screen, you will automatically be under the DETAILS tab and able to see information about the event structure. You can see your progress toward rank or milestone rewards by tapping the EVENT REWARDS button and the top 200 players participating in the event by tapping the LEADERBOARD button.
Once you enter a dungeon, you can determine the difficulty of the map and encounters within the dungeons. The difficulty modifier for dungeons are:
- Normal 1 through Normal 4
- Hard 1 through Hard 4
- Expert 1 through Expert 5
- Master 1 through Master 5
The higher the event’s difficulty level, the tougher the map will be, and the more points you will earn. The information displayed on the event screen, such as the number of floors and the size of the floor, will adjust based on the level of difficulty you choose for the event. As you increase the difficulty of a dungeon, the recommended power of your Guardians will increase as well as the maximum points available to earn.
Special event dungeons can have bonus Guardians or restrictions based on traits. By using a bonus Guardian, you can earn more points from every Artifact collected.
Dungeon Store
The Dungeon store accepts Orbs as currency, and items in the Dungeon store are only available in bundles. Each bundle contains Gold, dungeon energy, and dungeon potions. Some bundles also include Dungeon Revives, Dowsing Wands that can be used for teleportation to an Artifact, T1 and T2 Invisibility Scrolls, and Magical Maps that will clear all the Stellar Fog from the current floor.