A mysterious gateway has opened in the Battlerealm. Can you tread the dangerous Road to the Labyrinth and prove yourself?
The Labyrinth of Legends is a spiritual successor to the Realm of Legends, special content that was considered impossible to beat until a Legendary Summoner named BrutalDLX defeated it. They, along with the first ten people to beat the Realm of Legends, were given the Key to the Realm of Legends and were inducted into the Hall of Legends. This impressive feat was immortalized in the comic adaptation of Contest of Champions #1.
The Labyrinth is even more challenging. Until the introduction of The Abyss of Legends, this challenge was known to be the hardest content the game has to offer. It was the first Special Event to have the Beyond Hope difficulty, with a recommended rating of 9,999,999.
The Road to the Labyrinth serves as a primer for players interested in taking on the Labyrinth of Legends. It is recommended to test yourself there before entering The Labyrinth.
To enter, you must have become Uncollected.
A challenge beyond any other. To succeed would be truly legendary.
LABYRINTH OF LEGENDS
The Labyrinth is not like the Realm of Legends. It features multiple paths, two unique global buffs, and a unique map experience, and is designed to push Summoners to fight for their very lives.
The Labyrinth features a number of unique mechanics that Summoners should be aware of.
MARK OF THE LABYRINTH
A chance to Stun opponents on attacks. A chance to Evade when attacked. A third Special Attack has been activated! Opponents can only do 50,000 damage in a single attack. At the start of the fight, Attack is increased the lower the opponent’s health is.
After a period of time from the start of the fight, become Enraged and gain additional Attack Damage, Ability Accurate, Critical Rate, and Critical Damage. If Enrage continues, become further Enraged and gain additional effects. Opponents with greater Attack increase the amount of time before becoming Enraged.
Each time the enemy is Stunned, they reduce the duration of Stuns by 10%.
Crit Chance is reduced by 50% for each Buff on you and Debuff on your opponent.
As Summoners progress through the Labyrinth, they will find themselves faced with powerful versions of familiar foes. These foes will have a purple passive labeled Enigmatic.
Enigmatic nodes imbue these Champions with never-before-seen abilities and a greater pool of health. Each Enigmatic node is unique to the Champion that wields it.
Only the strongest and most clever Summoners will be able to piece together how to defeat these mighty Champions.
Every Completion (Labyrinth Chest)
This chest is guaranteed to contain a 5-Star Basic Hero.
1st Time Completion
15,000x 5-Star Shards
4x Tier 2 Alpha Catalysts
1x 5-Star Awakening Crystal
6x Tier 4 Class Catalysts (1/ea Class)
5-Star Ultron (Classic)
8x Tier 2 Alpha Catalysts
1x 5-Star Awakening Gem
100x 5-Star Signature Stone Crystals
45,000x 5-Star Shards
18x T4 Class Catalysts (3/ea Class)
As you make your way through the Labyrinth, you may also encounter ambushes that will award additional prizes, provided you are able to defeat the Final Boss and complete the map.