You can find the mastery trees in your Commander Profile, under the MASTERIES button.
To unlock certain skills, you will need cores. Make sure that you have the right cores available for the desired mastery.
Health:
Increases the maximum health of all bots, plus an additional 2% of their base health.
Rank |
Requirements |
Effect |
Cost |
Rank 1 Rank 2 Rank 3 Rank 4 |
Summoner Lvl 18 Summoner Lvl 19 Summoner Lvl 20 Summoner Lvl 21 |
Health +70 Health +140 Health +210 Health +280 |
50 Gold 100 Gold 150 Gold 200 Gold |
Armor:
Increases the armor rating of your bots, reducing the damage they take from attacks. Some abilities pierce armor or ignore it altogether.
Rank |
Requirements |
Effect |
Cost |
Main Rank 1 Rank 2 Rank 3 Rank 4 |
Level 1 HEALTH Summoner Lvl 19 Summoner Lvl 20 Summoner Lvl 21 Summoner Lvl 22 |
Armor +1% Armor +2% Armor +3% Armor +4% |
50 Gold 100 Gold 150 Gold 200 Gold |
Full Mettle:
While your bots are above a percentage of health, they are protected by an armor buff that reduces attack damage.
Rank |
Requirements |
Effect |
Cost |
Main Rank 1 Rank 2 Rank 3 |
Level 1 ARMOR Summoner Lvl 20 Summoner Lvl 22 Summoner Lvl 24 |
Health needed 95%, Armor +6% Health needed 90%, Armor +8% Health needed 85%, Armor +10% |
200 Gold, 1 Tier 1 Core 400 Gold, 2 Tier 1 Core 600 Gold, 3 Tier 1 Core |
Resist Melee:
Your bots take less damage in melee from close-range weapons like fists or swords.
Rank |
Requirements |
Effect |
Cost |
Main Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
Level 1 ARMOR Summoner Lvl 21 Summoner Lvl 23 Summoner Lvl 25 Summoner Lvl 27 Summoner Lvl 29 |
Damage -1% Damage -2% Damage -3% Damage -4% Damage -5% |
200 Gold, 1 Tier 1 Core 400 Gold, 1 Tier 1 Core 600 Gold, 2 Tier 1 Core 800 Gold, 2 Tier 1 Core 1000 Gold, 3 Tier 1 Core |
Critical Resistance:
Your bots reduce enemy critical rate.
Rank |
Requirements |
Effect |
Cost |
Main Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
Level 1 RESIST MELEE Summoner Lvl 23 Summoner Lvl 24 Summoner Lvl 25 Summoner Lvl 26 Summoner Lvl 27 |
Critical Rate -0.9% Critical Rate -1.8% Critical Rate -2.7% Critical Rate -3.6% Critical Rate -4.5% |
50 Gold 100 Gold 150 Gold 200 Gold 250 Gold |
Critical Damage Resistance:
Your bots take less critical damage from enemies.
Rank |
Requirements |
Effect |
Cost |
Main Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
Level 1 RESIST MELEE Summoner Lvl 23 Summoner Lvl 24 Summoner Lvl 25 Summoner Lvl 26 Summoner Lvl 27 |
Critical Damage -6% Critical Damage -8% Critical Damage -10% Critical Damage -12% Critical Damage -15% |
50 Gold 100 Gold 150 Gold 200 Gold 250 Gold |
Resist Ranged:
Your bots take less damage from projectile weapons like lasers or guns.
Rank |
Requirements |
Effect |
Cost |
Main Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
Level 1 ARMOR Summoner Lvl 20 Summoner Lvl 22 Summoner Lvl 24 Summoner Lvl 26 Summoner Lvl 28 |
Damage -1.5% Damage -3% Damage -4.5% Damage -6% Damage -8% |
200 Gold, 1 Tier 1 Core 400 Gold, 1 Tier 1 Core 600 Gold, 2 Tier 1 Core 800 Gold, 2 Tier 1 Core 1000 Gold, 3 Tier 1 Core |
Energy Resistance:
Increases energy resistance for all bots. This reduces damage from attacks like lasers or beams.
Rank |
Requirements |
Effect |
Cost |
Main Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
Level 1 RESIST RANGED Summoner Lvl 22 Summoner Lvl 23 Summoner Lvl 24 Summoner Lvl 25 Summoner Lvl 26 |
Energy Resistance +2% Energy Resistance +3% Energy Resistance +4% Energy Resistance +5% Energy Resistance +6% |
50 Gold 100 Gold 150 Gold 200 Gold 250 Gold |
Enhanced Block:
Increase the block proficiency of your bots, reducing the damage they take while blocking by an additional percentage.
Rank |
Requirements |
Effect |
Cost |
Main Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
10 Defensive points Commander Lvl 27 Commander Lvl 29 Commander Lvl 31 Commander Lvl 33 Commander Lvl 35 |
Damage Reduction +5% Damage Reduction +7% Damage Reduction +9% Damage Reduction +11% Damage Reduction +14% |
200 Gold, 1 Tier 1 Core 400 Gold, 1 Tier 1 Core 600 Gold, 2 Tier 1 Core 800 Gold, 2 Tier 1 Core 1000 Gold, 3 Tier 1 Core |
Recalibration:
Each time your bots are stunned, they reduce the duration of the next stun they receive by a percentage, up to a set maximum.
Rank |
Requirements |
Effect |
Cost |
Main Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
10 Defensive points Commander Lvl 27 Commander Lvl 29 Commander Lvl 31 Commander Lvl 33 Commander Lvl 35 |
Stun +5%, max +45% Stun +10%, max +50% Stun +12.5%, max +50% Stun +25%, max +50% Stun +55%, max +55% |
200 Gold, 1 Tier 1 Core 400 Gold, 1 Tier 1 Core 600 Gold, 2 Tier 1 Core 800 Gold, 2 Tier 1 Core 1000 Gold, 3 Tier 1 Core |
Nano-Repair:
With the help of nanotechnology, your bots automatically recover some health over a few seconds each fight.
Rank |
Requirements |
Effect |
Cost |
Main Rank 1 Rank 2 Rank 3 |
10 Defensive points Commander Lvl 27 Commander Lvl 29 Commander Lvl 31 |
80 HP over 40 second(s) 200 HP over 50 second(s) 400 HP over 60 second(s) |
300 Gold, 1 Tier 1 Core 600 Gold, 2 Tier 1 Core 1000 Gold, 3 Tier 1 Core |
Feeding Frenzy:
Your bots recover health equal to a percentage of the damage they inflict against Sharkticon enemies in alliance missions and another percentage in solo missions.
Rank |
Requirements |
Effect |
Cost |
Main
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
10 Defensive points Lvl 1 NANO-REPAIR Commander Lvl 28 Commander Lvl 30 Commander Lvl 32 Commander Lvl 34 Commander Lvl 36 |
Alliance 1.5% / Solo 4% Alliance 1.9% / Solo 5% Alliance 2.6% / Solo 6.5% Alliance 3.4% / Solo 8% Alliance 4.5% / Solo 10% |
200 Gold, 1 Tier 1 Core 400 Gold, 1 Tier 1 Core 600 Gold, 2 Tier 1 Core 800 Gold, 2 Tier 1 Core 1000 Gold, 3 Tier 1 Core |
Willpower:
Whenever your bots attack while suffering from bleed, burn, shock, or acid effects, they recover health equal to a percentage of the damage they inflict. Does not stack with other willpower abilities.
Rank |
Requirements |
Effect |
Cost |
Main
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
10 Defensive points Lvl 1 NANO-REPAIR Commander Lvl 29 Commander Lvl 32 Commander Lvl 35 Commander Lvl 38 Commander Lvl 41 |
Health +3% Health +3.9% Health +5.1% Health +6.8% Health +9% |
2 Energon, 1 Tier 2 Core 4 Energon, 1 Tier 2 Core 6 Energon, 2 Tier 2 Core 8 Energon, 2 Tier 2 Core 10 Energon, 3 Tier 2 Core |
Bleed Resistance:
Increases bleed resistance for all your bots, reducing the damage dealt by bleed effects.
Rank |
Requirements |
Effect |
Cost |
Main
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
10 Defensive points Lvl 1 WILLPOWER Commander Lvl 30 Commander Lvl 32 Commander Lvl 34 Commander Lvl 36 Commander Lvl 38 |
Bleed Resistance +14% Bleed Resistance +16% Bleed Resistance +20% Bleed Resistance +25% Bleed Resistance +33% |
200 Gold, 1 Tier 1 Core 400 Gold, 1 Tier 1 Core 600 Gold, 2 Tier 1 Core 800 Gold, 2 Tier 1 Core 1000 Gold, 3 Tier 1 Core |
Silica Plating:
Borosilicate armor plating increases heat resistance for all bots. Heat resistance reduces damage from fire, explosions, and burn debuffs.
Rank |
Requirements |
Effect |
Cost |
Main
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
10 Defensive points Lvl 1 WILLPOWER Commander Lvl 30 Commander Lvl 32 Commander Lvl 34 Commander Lvl 36 Commander Lvl 38 |
Shock Resistance +5% Shock Resistance +10% Shock Resistance +15% Shock Resistance +20% Shock Resistance +33% |
200 Gold, 1 Tier 1 Core 400 Gold, 1 Tier 1 Core 600 Gold, 2 Tier 1 Core 800 Gold, 2 Tier 1 Core 1000 Gold, 3 Tier 1 Core |
Shock Resistance:
Increases shock resistance for all bots. Shock Resistance reduces damage from electric attacks and shock debuffs.
Rank |
Requirements |
Effect |
Cost |
Main
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
10 Defensive points Lvl 1 WILLPOWER Commander Lvl 31 Commander Lvl 34 Commander Lvl 37 Commander Lvl 40 Commander Lvl 43 |
Shock Resistance +5% Shock Resistance +10% Shock Resistance +15% Shock Resistance +20% Shock Resistance +33% |
2 Energon, 1 Tier 2 Core 4 Energon, 1 Tier 2 Core 6 Energon, 2 Tier 2 Core 8 Energon, 2 Tier 2 Core 10 Energon, 3 Tier 2 Core |
Inhibitor:
Enemies suffering from stun or shock have their power rate reduced by up to a specific percentage depending on the debuff applied. Power pate governs the amount of power gained from attacking or being attacked.
Rank |
Requirements |
Effect |
Cost |
Main
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 |
10 Defensive points Lvl 1 SHOCK RESISTANCE Commander Lvl 33 Commander Lvl 36 Commander Lvl 39 Commander Lvl 42 Commander Lvl 45 |
Stun -20% / Shock -2% Stun -25% / Shock -4% Stun -33% / Shock -6% Stun -50% / Shock -8% Stun -66% / Shock -10% |
2 Energon, 1 Tier 2 Core 4 Energon, 1 Tier 2 Core 6 Energon, 2 Tier 2 Core 8 Energon, 2 Tier 2 Core 10 Energon, 3 Tier 2 Core |