In Act 5, Chapter 3, there are class gates throughout each quest that require corresponding class keys to open. In each quest, you will receive a key upon completion, as well as any keys you collected on the map. There are three gates in each quest that require certain class keys in order to be unlocked. Below you may view each quest along with the keys that are found on that quest map and the key you will get from completing that quest map.
Quest 1 |
Quest 2 |
Quest 3 |
Quest 4 |
Quest 5 |
Quest 6 |
Keys Found on the Map |
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Mystic Key |
Tech Key |
Skill Key |
Cosmic Key |
Skill Key |
Science Key |
Cosmic Key |
Mutant Key |
Mutant Key |
Tech Key |
Science Key |
Mystic Key |
Key From Completion Reward |
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Science Key |
Cosmic Key |
Tech Key |
Mystic Key |
Mutant Key |
Skill Key |
Gate-Key Issue
Gate keys are temporarily consumed when a gate is unlocked, then permanently consumed once the quest has been completed. The corresponding gate is also permanently left open upon quest completion so that you have the option to replay that path again. If you use a key, then quit instead of completing the quest, the key will be returned to your inventory.
In rare circumstances, server errors may cause either the gate keys to go missing from the inventory or for the gates to remain locked after being unlocked previously. This will make it difficult to fully explore the chapter or to replay any of the quests that require the missing gate key(s). If you have any concerns about your gates and keys in this chapter, please contact Kabam Support with the details of the situation (key type, when you last used it, etc.), and we will be happy to assist you.