Cooperative alliance quests allow you to work with your alliance in real time. Alliances use teamwork and strategy to take down powerful, enhanced, and unique foes in order to gain valuable rewards and top the leaderboards.
Find the Following Information in This Article:
- Unlocking the alliance quest
- Participating in the alliance quest
- Unavailable Champions
- The alliance quest
- Maps per quest
- Changing your battlegroup
- Using potions and revives
- Missing alliance quest rewards
- Map movement undo feature
Unlocking the Alliance Quest
Officers and leaders are able to begin the alliance quest map. Some alliance quest maps require members to use Alliance Tickets in order to participate.
- Alliance Tickets are used by members of an Alliance to join higher difficulty Alliance Quest Maps.
- Maps 1-6 are free to enter (no Alliance Tickets required).
- Summoners use Alliance Tickets to enter maps 7 & 8. Alliance Tickets are a resource that lives in the Summoner’s RESOURCE SUMMARY menu.
- Summoners can purchase Alliance Tickets with Battle Chips, Gold, Loyalty, Units, or via real-world currency in the Unit Store.
Participating in the Alliance Quest
You will be able to participate in alliance quests once your account reaches level 17. The default map is the most recent one completed by your alliance (that the alliance has the resources to start).
Alliance leadership may choose how many battlegroups will be available when they initiate the alliance quest. Each battlegroup may tackle a different alliance quest map so that alliances with different types of players may enjoy the content together.
Join one of three potential battlegroups by going to your FIGHT! tab, tapping on the ALLIANCE QUEST tab and selecting an unlocked quest. Each group has a maximum of 10 Summoners.
Make sure that you coordinate your strategy with your alliance before you join the group. Once you have joined, you will not be able to change your group until the map is over and the next map has been released.
Champions within alliance quest maps one or two can be used in other non-alliance quests or events in the game, but those Champions used in maps three through seven cannot be used in other story or event quests (limited). Choose your heroes carefully before you commit to a specific team.
Hero Limitation: To see the current hero limitation status of your Champions, tap on them to reveal whether they are:
- Available: can be used in the alliance quest
- Limited: cannot be used in the alliance quest
The Alliance Quest
Once you have joined a battlegroup, you will enter the alliance quest map. This map will show you the location and progress of all alliance members playing with you in real time, as well as some of the nodes and opponents awaiting you.
One of the main challenges of alliance quests is finding the most efficient path to the final boss. Well-planned strategies may be required to clear the path of obstacles and reach the end of the map. Buff nodes are one of the main challenges you will face when creating the perfect strategy.
These nodes affect enemy Champions directly and indirectly. Some nodes will work on the heroes that hold them, and others will act as buff nodes for stronger enemies. In those cases, you will need to defeat the buff nodes to eliminate the boost.
Types of Nodes in the Alliance Quest:
- Linked Node: Linked nodes apply a boost to other opponents and appear in purple. Destroy this node to remove the boost!
- Local Node: Local nodes apply a boost to the opponent on this individual tile and appears in orange. This node cannot be removed.
- Global Node: Global nodes apply a boost to all opponents on the quest. Global nodes will remain persistent even if the opponent on the node is defeated where the Global exists.
- Lane Killer Cross-Fights Node: These cross-fight nodes are found on the first fight for each lane identity set up as a local node. They grant the Champion specific abilities to help overcome the challenge of future fights in the lane they are tasked with. Any Champion brought into a fight where this node is found will benefit from its abilities, and Champions that defeat the node will gain that ability for fights thereafter.
- Boss Killer Cross-Fights Node: These cross-fight nodes are found close to mini/final bosses and set up as a local node. They grant the Champion a stronger effect than Lane Killer Cross-Fights Node and are designed to help defeat mini/final bosses, but can be used for any fight you decide to use them in. You will not get to utilize the effect of this node during the fight where it is obtained, however, Champions that defeat the node will gain the ability for the next fight that Champion is brought into.
If one of your alliance members starts a fight with one of the enemy Champions, the node will become unavailable, and you will have to wait until the fight is over to move forward. Winning a fight will add prestige to your alliance.
Make sure that you coordinate your fights with the rest of your alliance team in your battlegroup chat!
Maps per Quest
Alliance quest events last five days. Each individual map will last 24 hours. Once the game day is over, the system will calculate the amount of prestige your alliance has earned and, if eligible, it will move forward to the next difficulty level. A new map will be posted, and your battlegroup will have another 24 hours to complete it.
While there is only one map per day, each one of the three battlegroups will access their own version of the map.
Individual prestige is the total power index (PI) of the top five Champions of each player. Alliance prestige is the average individual prestige across all alliance members. This value is very important for cooperative alliance quests, as it will determine the difficulty of the opponents and the level of your rewards. The higher the prestige, the better the rewards!
Winning alliance quest battles will add prestige points to the total. The more battles you and your alliance win in the event map, the more points you will accumulate. When the map ends, your new alliance prestige value will determine the difficulty of the next map.
This dynamic difficulty will continue to adjust as you and your alliance succeed in harder quests. However, please note that the adjusted prestige value does not carry over to the next alliance event. Your alliance prestige will reset to the base alliance value (the average prestige across the alliance) once the event ends.
This is an alliance-quest-specific currency that players earn through milestone and rank rewards. You can spend Glory in the Glory Store, to purchase items like Tier 5 Basic Catalysts & tier 4 class catalysts based on your progression Level. Take into consideration that the items in this store have purchase limits, scaling costs, and reset timers, so you will have to create an effective strategy to spend your Glory.
Changing Your Battlegroup
You will not be able to change your battlegroup after entering a map, but you will be able to select a new battlegroup once the map is over and a new map begins.
Using Potions and Revives
While normal potions and revives are not allowed for this type of event, you will be allowed to use alliance quest potions and revives. Alliance quest potions and revives only apply to your Champions. Using an alliance item will not have an effect on your alliance members.
Make sure that you use them wisely, as there is a limit to the number of potions and revives that may be activated in a single map. This limit is per player, and you can check your available uses by opening the battlegroup info panel and selecting the ITEMS tab.
Missing Alliance Quest Rewards
If you participated in the alliance quest and earned rewards that you did not receive, our support team will work with you to investigate the issue. Please make sure that you provide as much of the following information as possible when you submit a ticket:
- Date and time of issue
- Alliance name
- Battlegroup number
- Rewards missing (name and amount of each item)
Map Movement Undo Feature
Mistakes happen! Tap the UNDO button to reverse a move made in an alliance quest. Using the UNDO button will allow you to recover from situations where you mistapped on a node without worrying about communicating to the rest of the alliance. The amount of times you can use the UNDO button is limited, and alliance quest energy spent will not be refunded, so use the button wisely. When you make a direction selection on a node it will then go yellow when you have moved. If you tap on it, it allows you to reverse back to that spot once per map.